

It’s important to remember that this price only covers the single-player campaign, as the multiplayer mode will be free to play. Halo Infinite is currently costs £54.99 / $59.99 via the digital Xbox store, and £49.99 / $59.99 on Steam. Unfortunately, Halo Infinite will not have campaign co-op or Forge (a level editor) at launch, although 343 has confirmed they will be added via an update in the coming months after release. The game is also set to launch on Game Pass from day one. Halo Infinite will be available on the Xbox Series X, Xbox Series S, Xbox One and Windows 10 PCs from 8 December 2021. This guide includes everything we know about Halo Infinite so far, including the latest news, release date, price, trailers, gameplay details and more. Keep this page bookmarked for future updates. Halo Infinite includes both a full-length single-player campaign, and a free-to-play multiplayer mode which supports split-screen play. This also means 343 Industries has had more time to tease Halo Infinite with trailers for the campaign and multiplayer, along with previews of exciting new mechanics. Craig the Brute would want you to.Halo Infinite was originally intended to be a launch title for the Xbox Series X, but a surprise delay pushed the reboot back to 2021. Thoughts on the PC-specific features for Halo Infinite and the crossplay/cross-progression availability between PC and Xbox systems? What are your overall feelings about Halo Infinite as a whole? Sound off with those hottest of hot takes in the comment section below. To learn even more about the upcoming game and what else is happening in the 343 universe, you can check out our Halo: Infinite game hub right here. Instead of pushing forward to hit that launch, 343 instead made the decision to delay the launch altogether and get it right the first time.

Halo Infinite was meant to be a launch title for this generation with the Xbox Series X, but it was delayed when criticisms came in bulk about the state of the game during a previous gameplay reveal. Still, the actor doesn't really have any reason to lie about that, so perhaps Griffin's reveal will come in whatever showcase Xbox has next. He claims to be playing Spartan Griffin, a character from the Shadows of Reach companion novel and a character that hasn't been confirmed by the studio to be in Infinite. That being said, a voice actor reportedly tied to Halo Infinite, actor Verlon Roberts, recently mentioned during a podcast that it will release in the month of November. Regarding when a possible release date will be set, we don't know for sure. Given that, however, it is easy to see why 343 would want to avoid a similar situation with a brand new game like Halo Infinite. The team has worked tirelessly to correct these problems and has largely turned the experience around. When the Halo Masterchief Collection first made its way over onto to Steam, it was plagued with stability issues, a ton of bugs, and poor porting. While not a new trailer or a release date for when the now-delayed game will arrive, the PC dedication in addition to console is a good sign to see. One of the ways that it is doing just that is offering a "premier PC experience" with features like ultrawide and super ultrawide support, triple keybinds, a wider variety of "advanced graphic options," and more. In addition to being more accessible in terms of availability, Microsoft has also confirmed that 343 Industries is working hard to ensure that the PC version of Halo Infinite exceeds expectations. Not only will players be able to play with their friends no matter the generation or platform within the Windows family, but they won't lose any progress should they choose to bounce between PC and Xbox. New Halo Infinite details have been revealed, including that the upcoming shooter from 343 Industries will be crossplay and cross-progression-compatible between PC, Xbox Series X, and Xbox One.
